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The Voxel Forge tool allows rapid voxel asset generation from within Unity without having to use external editors to accomplish the same task. Using a hierarchy with each object allows you to create complex objects with multiple submeshes which can be manipulated individually. The save feature keeps the hierarchy intact within a native Unity .asset file and can be quickly created as a game object. Voxels can have color, transparency, illumination, and specular values. No textures are used and allows for very fast rendering.
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