ROADMAP
VOXEL FORGE
VERSION 1.1 (Complete)
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Custom Color Pallets - A custom color pallet that includes the specularity and illumination properties. (Complete)
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Multi Object Work - Being able to affect more than one object at a time. (Complete)
VERSION 1.2 (Complete)
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Mesh Simplification - Reducing the number of triangles and vertices to help performance on low end machines. (Complete)
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Selection by Color - Select all voxels of the currently selected object by the target's voxel color. (Complete)
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Rename Objects - The ability to rename parts directly within the editor. (Complete)
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Normal Mapping - Add in the ability to apply normal maps over an object. (Complete)
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Lightmapping - Add in the ability for lightmaps to be used (Complete)
VERSION 1.3 (Complete)
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Import (.vox and .qb) Files (Complete)
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Performance Improvements (Complete)
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Real Time Voxel Rendering (Complete)
VERSION 1.4 (Not Started)
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Area Selection - A simple rectangle tool that will select all voxels within it's bounding area. (Not Started)
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Copy Color Pallet - Copy pallet colors from another object or copy the whole pallet. (Not Started)
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Lightmapping with Normal Mapping - Add in the ability to use lightmapping with normal maps. (On Hold)
TUTORIALS
VOXEL FORGE Tutorial 1 (Complete)
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Basic overview of the Voxel Forge Tools
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Adding the Component to an Empty Game Object
VOXEL FORGE Tutorial 2 (Complete)
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Adding Voxels
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Removing Voxels
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Painting Voxels
VOXEL FORGE Tutorial 3 (In Progress)
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Using the selection tools

